I am a product-minded Learning Designer with five years of experience designing and facilitating hands-on learning experiences. Currently, I design STEM PBL curricula reaching over 490,000 students in diverse classrooms across the US. I have formally taught over 2,000 students as a PBL educator at The Tech Interactive in San Jose and in New York City public school classrooms.
Outside of work, I lead a community of 1,000+ educators across U.S.–China networks. I actively engage this network as co-design partners to ensure my products are grounded in real classroom needs.
I hold an M.A. in Instructional Technology and Media from Columbia University (2024), where I was deeply influenced by Paulo Blikstein’s work on Constructionism. I am committed to the belief that knowledge is created through action and that people learn best by doing.
What I Stand Against:
❌ program with no behavioral impact
❌ content without context
❌ passive learning experiences
What I Champion:
✅ program that drives behavioral change
✅ real-world scenarios for practical application
✅ meaningful engagement and participation
Product & Strategy
Product Lifecycle Management
User Research & Usability Testing
Roadmap Planning
Agile & Scrum Methodologies
Cross-functional Leadership
Data Analysis & Insights
Design & Tech
Tools: Figma, Miro, Adobe Creative Suite
Tech: HTML, CSS, JavaScript
Prototyping: Rapid Fabrication (3D Print/Laser Cut), Hardware (micro:bit), Mobile Apps
AI: Prompt Engineering, Synthesia
Domain Expertise
Learning Experience Design (LXD)
K-12 Educational Standards (NGSS/CSTA)
Accessibility (WCAG 2.1)
LMS Platforms (Canvas, Inkling)